My first open-source github repository(GPGPU multi-device OpenCL load balancer and pipeliner) Cekirdekler API: GPGPU based epic space RTS/RPG/Simulation hybrid game with up to 4 million space ships and 160 million crews on map(also has benchmark mode for 720p and 1080p): Pros: natural spaghetti coder ---> code security Cons: slow coding ---> but firm Neutral: optimizer ---> decreases readability x10 and heats cpu/gpu more I was a gamer. It was just waste of time. I am a physics engineer. Worth losing some brain cells but havent used for anything yet. I want to be a wide-spectrum programmer. I am doing high performance computing on gpus and cpus at home for fun. fpga(noob) Physics Maths Algorithm complexity(mid) Computational relational algebra(beginner) Fuzzy logic(beginner) Java(mid) LabView(good) QBasic(very good) C(mid) and C++(mid) and C#(nice) Fortran(good) Assembly(beginner) DarkBasic(beginner) phsical modeling(good) Parallel computing Opencl(good) Neural network(beginner) Html(good) and CSS(good) Node-js(playing with a multithreaded async queued processing pipelie for content serving)
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