Programmer kyle = new Programmer( "Kyle Robinson", { "C++", "OpenGL", "DirectX" } ); if ( kyle.interests == "Games Programming" ) { std::cout << "Currently looking for an internship position in the games industry." << std::endl; } else { delete kyle; } return 0; "Sonic Breakout" was one of the projects that I created in OpenGL, using C++. I have also created a number of other scenes in 3D and am currently working on several more in DirectX 11.
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