function onClicked() --// Variables local ReplicatedStorage = game.ReplicatedStorage local motorcycle = ReplicatedStorage:WaitForChild(`Motorcycle`) local DropperPart = workspace:WaitForChild(`DropperPart`) --// Main while wait(math.random(1,5)) do local NewDominus = motorcycle:Clone() NewDominus.Parent = DropperPart NewDominus.CFrame = DropperPart.CFrame game:GetService(`Debris`):AddItem(NewDominus,3) -- The `3` is how many secs it will disappear in. end end script.Parent.ClickDetector.MouseClick:connect(onClicked)
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