Game /Unity developer at , primarily developing AR VR apps for clients using the Unity engine. I mainly write in C#. Our job is to help companies get into the VR-AR space. For example, we help them present their house to customers in VR or showcase their products with AR apps at tech conventions. In my free time, I am a solo game developer and enjoy participating in game jams. Through my studies and experience in game development, I am able to help different departments from art to sound understand their problems and provide practical solutions. My Mission is to create believable worlds and discover innovative and fun ways of interaction.
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