Veteran C# programmer of many, many years. I also have a great deal of C and C++ experience and with interop between C# and native code. I`ve always been passionate about taking on very difficult challenges, like developing a new x86/x64 OS and bootloader from scratch, or creating my own little game engine built on top of DirectX. These days, I`m working hard with Unity and transitioning from using DirectX and DirectX wrappers (e.g., SlimDX, SharpDX) to using this fully-featured commercial engine. The transition has been smooth and quick, and I absolutely love Unity. Feel free to ask me about any projects I`m working on or some of my more interesting programming experiences ...
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