Game Developer, Producer, QA. I speak: C#, C++, JavaScript, Java, XAML, HTML, Lua. Most proficient and comfortable in C#. With: .Net 4.x, WPF, Unity 4.x, ASP.Net (MVC, MVVM), Knockout.js, Git Currently building a calculator for Space Engineers for Web (knockout on ASP.Net), prototyped in WPF. Also studying AI and DirectX for funsies. Have worked on (most recent-latest): Wildstar Cargo Commander Dementium II Kung-Fu Strike: The Warrior`s Rise Stronghold 3 & Blackstaff DLC Phantom Breaker (XBLA, canceled) Minor Lords: Archibald & Remus Minute to Win It Monster Madness: Grave Danger 4 in 1 Action Pack
©